I’m not an apple fan – actually, I hate Apple. But this time they did a great thing with ARkit. ARkit is a new system for IOS 11 devices, and it does spatial tracking. and it does it good. In this case, I’m testing it with my CScape generated city, all in realtime.
I’m currently working on a Unity Lake Water shader system optimised for VR applications and fully compatible with Unity reflection probes and new image effects (Screen Space reflection). This will be a solution that can give you a realistic effect but will be many time faster than any other water rendering systems. First version of this… Read More
Mixed reality has been buzzing the past few weeks with a slew of Microsoft Hololens and Magic Leap announcements. Both companies seem poised to augment our realities over the next few years, but one developer isn’t willing to wait that long to have a pretty hologram floating in his room. Oliver Pavicevics has been working… Read More
A vertical and dynamic event, a journey through the époques and models of the Fiat 500, experienced in a large elevator realized with a help of VR. Upon entering the elevator the vertical journey began: journalists disembarked before the 57th floor and found the “Cinquino”, then at the 207th floor to discover the 500 from… Read More
MTV EMA 2015 Aftershow ‘, here is the video of the best Private Event at Bea Italia 2016. (Mirata Agency) The official aftershow of MTV EMA 2015: the most exclusive festival in the world music scene made at the Theater of the Moon. After 18 years since the last edition in Milan, the EMA, came… Read More
I just got to know that my plugin VRPanorama 360 was used by Unity to make a VR Version of Webby Awards winning movie “ADAM”. Presentation at Unite 2016.
This is a small test made to stress Unity’s rendering capabilities. It was made in one day time, so it’s not long and perfect, but it illustrates well the quality of Unity 5 rendering engine. Everything was rendered with my VR Panorama 360 Pro renderer for Unity. This one was made with a help of… Read More
Arnaldo Pomodoro reacts to VR re-interpretation of his works. Read More
Why SBS 360 should be abandoned? Doing Side by side video isn’t always one of the best decisions fro stereoscopic 360 videos. You would ask , but why? Because it has a half of a horizontal resolution. This limit means that we have some more vertical information, but we loose much of a depth information (let’s… Read More
Some nice video tests of my CScape plugin.