A vertical and dynamic event, a journey through the époques and models of the Fiat 500, experienced in a large elevator realized with a help of VR. Upon entering the elevator the vertical journey began: journalists disembarked before the 57th floor and found the “Cinquino”, then at the 207th floor to discover the 500 from… Read More
ADAM and VR Panorama 360 PRO
I just got to know that my plugin VRPanorama 360 was used by Unity to make a VR Version of Webby Awards winning movie “ADAM”. Presentation at Unite 2016.
Force Awakens test of Unity Rendering capabilites
This is a small test made to stress Unity’s rendering capabilities. It was made in one day time, so it’s not long and perfect, but it illustrates well the quality of Unity 5 rendering engine. Everything was rendered with my VR Panorama 360 Pro renderer for Unity. This one was made with a help of… Read More
Arnaldo Pomodoro’s reaction to VR
Arnaldo Pomodoro reacts to VR re-interpretation of his works. Read More
SBS VS. TB 360 stereo video
Why SBS 360 should be abandoned? Doing Side by side video isn’t always one of the best decisions fro stereoscopic 360 videos. You would ask , but why? Because it has a half of a horizontal resolution. This limit means that we have some more vertical information, but we loose much of a depth information (let’s… Read More