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OliVR

Unity VR and 360 Video Production

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About

Person behind OliVR is Olivers Pavicevics. New Media Designer, University professor (Università Cattolica del Sacro Cuore, Milano), musician, and programmer. Creator of Unity plugins like VR Panorama 360 Pro, and CScape.
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About

Steve Aoki 180 experience made in Unity

December 15, 2021

Blackmagic ATEM switcher support for Unity

December 13, 2021

IMAGE RESOLUTION – CG vs. DIGITAL CAMERA

March 11, 2021

Livestream about Live Virtual Production

January 22, 2021

Radiohead, Deep Fake Tests – Paranoid Android

October 14, 2019

Blade Runner 2049 Personal Challenge

January 18, 2019

News on CScape

November 2, 2018

Do we really need realtime Raytrace?

March 23, 2018
Testimonials

Essential product for cinematic 3d renders and great support (VR Panorama)

I’ve been using this product for a while, and the support has been great. This is one of my most used products in Unity and pretty much view it as an essantial for anyone doing cinematic VR in Unity.

Patrick Faith

Works Quickly both in Generation as well as Rendering (CScape)

The City Generation is great for both forground, and background elements, especially for VR, where every ms counts. The Look and variety of buildings is amazing, and the performance is even better. I can’t count how many Unity Asset store assts I have that say they support VR, and they do, but as soon as you start layering them together to make a compelling game, they all start taking reasonably big chunks out of your performance, and once you have 2-3 of them running, you barely have enough to run game related things. Not this package. It behaves very well even with other processes waiting for ms in your budget.

DCrosby

Amazing Tool (VR Panorama)

It does what it says and “Biggly”.
Great support, almost instant replies.
I highly recommend…

Didier Porte

FANTASTIC! (VR Panorama)

I’m really impressed how well it works, especially the capture at 60fps for GearVR! Love the auto encode as well. Just know its not for gameplay capture, more for vignette static camera scenes or on path flights. The process is simple: Set up a scene, set up the pano tool on your camera, hit play… let it do its thing and drop the movie into the GearVR 360 folder. that’s it. Full 3D panoramic videos 🙂 Can’t wait to try Milk3D and cardboard…
AMAZING and I’ve only just started making them.

HeadTrip

Recent Posts

  • Steve Aoki 180 experience made in Unity December 15, 2021
  • Blackmagic ATEM switcher support for Unity December 13, 2021
  • IMAGE RESOLUTION – CG vs. DIGITAL CAMERA March 11, 2021
  • Livestream about Live Virtual Production January 22, 2021
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