Episode 1 of our Livestream cast where you can follow my workflows in Unity for cinematic production. This time we will have a special guest from Unity – Antonia Forster. As we are all living in a Covid emergency situation, situation that has impacted a way to see live music concerts, we thought that it would be nice to immagine how a live concert could be made by using Unity and Realtime Production technologies. In this case we will try to make a simple virtual scene for an fictitious live concert in 2.5 hour live stream – from start to finish. Workshop is free and will cover: -Using HDRP with Unity and setting up lighting -Setting up studio, live camera feeds and doing chroma keying (with a help of my upcoming Deckard Chroma-keyer) -Making simple visualizers for lighting effects simulation.

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