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Unity VR and 360 Video Production

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Month: April 2017

Force Awakens test of Unity Rendering capabilites

This is a small test made to stress Unity’s rendering capabilities. It was made in one day time, so it’s not long and perfect, but it illustrates well the quality of Unity 5 rendering engine. Everything was rendered with my VR Panorama 360 Pro renderer for Unity. This one was made with a help of… Read More

Posted onApril 11, 2017May 31, 2017CategoriesNordLake, VR Panorama 360 ProLeave a comment

Arnaldo Pomodoro’s reaction to VR

Arnaldo Pomodoro reacts to VR re-interpretation of his works. Read More

Posted onApril 11, 2017April 11, 2017CategoriesVR, VR Panorama 360 ProTagsArnaldo Pomodoro, VR PanoramaLeave a comment

SBS VS. TB 360 stereo video

Why SBS 360 should be abandoned? Doing Side by side video isn’t always one of the best decisions fro stereoscopic 360 videos. You would ask , but why? Because it has a half of a horizontal resolution. This limit means that we have some more vertical information, but we loose much of a depth information (let’s… Read More

Posted onApril 11, 2017May 31, 2017CategoriesVR Panorama 360 ProLeave a comment

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Recent Posts

  • Livestream about Live Virtual Production January 22, 2021
  • Radiohead, Deep Fake Tests – Paranoid Android October 14, 2019
  • Deckard Render for Unity February 5, 2019
  • Blade Runner 2049 Personal Challenge January 18, 2019
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